But there’s much more to comic books than just superheroes. Fantasy, science fiction, horror, comedy, romance, Westerns, mystery, noir, licensed properties (Star Wars, G.I. Joe, Transformers, etc), comic books for adults, comic books for children, comic books for teenagers . . . no matter how rich or diverse your tastes may be, there’s something out there for everyone, and that’s not even counting the comic books produced by other countries like Japan’s incredibly popular manga-styled comics. Of course, before the whole comic book movie boom, it wasn’t quite as easy to find comic books that didn’t feature superheroes in them. For me, I never read a comic book outside of Marvel or DC until 1992 with the launch of Image Comics (Spawn, Shadowhawk, WildC.A.T.s, Youngblood). Even then, the comics produced by Image were just a different kind of superhero, but they planted a seed in me, and over the years my tastes have continued to blossom thanks to companies like Vertigo (Sandman, Preacher, Y: The Last Man, Transmetropolitan, Hellblazer), Dark Horse (Sin City, Hellboy, Conan), Wildstorm (Astro City, Danger Girl, Gen 13), Top Cow (Witchblade, The Darkness, Fathom), IDW Publishing (30 Days of Night), the now defunct CrossGen, Avatar Press (Freakangels, Gravel), Aspen Comics (Soulfire), Dabel Brothers (GRRM’s The Hedge Knight, Robert Jordan’s The Wheel of Time), Virgin Comics (John Woo’s Seven Brothers)—now known as Liquid Comics—Radical (City of Dust, Hercules, Hotwire), and many others.Nowadays, I rarely read superhero comics at all. In fact, if you were to enter my house you would see a collection dominated by such titles as The
So what does it all mean? Well, to be blunt, it means that comic books are relevant now. Sure, we comic book fans have had our moments over the years like when Watchmen was awarded the Hugo Award in 1988 or when “The Death of Superman” event was covered by national and international news, but for the most part comic books were never taken very seriously. Now? Now, comic books are used to promote the hottest movies, video games and television shows; can be read using the latest technology; and are attracting the biggest names in entertainment while making household names out of comic book creators. Heck, comic books are even being used to adapt classic literature (Dynamite Entertainment’s The Complete Dracula and The Complete Alice In Wonderland) and spotlight celebrities like the recently announced line of Fame “biographical comics” featuring such personalities as Lady Gaga, 50 Cent and Taylor Swift. In short, comic books are mainstream now and I for one could not be happier J
You see, in addition to reading speculative fiction and comic books, I also love to watch movies and television, listen to music, and play video games, all while trying to keep up with the latest technology. So I love the fact that Hollywood, comic book publishers, video game companies, book publishers, and digital media are all trying to work together. Is it a perfect marriage? No. Take for instance the way companies exploit brand names to push inferior products, or the fact that some people outside of the comic book biz just should not work with comic books and vice versa. But as a whole, I believe the positives far outweigh the negatives. For one, I think it’s incredibly cool when a favorite comic book character of mine, book, graphic novel or cartoon is adapted into a different format, be it film, television, animation, video games, comic books, or prose. I also love the idea of my favorite authors, screenplay writers, artists or comic book writers contributing their talents to a medium outside their area of expertise. I also think it’s smart for a franchise, both popular and newly established ones—Star Wars, Batman, Final Fantasy, Transformers, CSI, Buffy the Vampire Slayer, Halo, Metal Gear Solid, God of War, Mass Effect, inFamous, Dante’s Inferno—to use different mediums to expand their mythology and fanbases. After all, some ideas just work better in a certain format. Plus, it’s a great way to get people who may only play video games, watch DVDs or browse the Internet, interested in a different form of entertainment like reading novels or comic books, and so on. Then there’s the whole diversity factor, with different mediums—comic books in particular—offering a wider selection of products than ever before.The big question about all of this is: will it last? To be honest, I don’t have a clue. On the one hand, Hollywood, comic book publishers, video game companies, book publishers, and digital media could end up developing a synergistic relationship that will be successful for decades to come. Or, it could all fall apart. Personally, I’m rooting for the former, but we’ll just have to wait and see what happens. For now, I’m just going to sit back and enjoy the ride. After all, regardless of where your tastes may lie—movies, television, comic books, video games, prose, gagdets, et cetera—we’re entering a whole new age of entertainment, and I have a feeling that things are going to get interesting...
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